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available information about the typmod of an expression; namely, Const, ArrayRef, ArrayExpr, and EXPR and ARRAY SubLinks. In the ArrayExpr and SubLink cases it wasn't really the data structure's fault, but exprTypmod() being lazy. This seems like a good idea in view of the expected increase in typmod usage from Teodor's work to allow user-defined types to have typmods. In particular this responds to the concerns we had about eliminating the special-purpose hack that exprTypmod() used to have for BPCHAR Consts. We can now tell whether or not such a Const has been cast to a specific length, and report or display properly if so. initdb forced due to changes in stored rules. |
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| .. | ||
| bitmapset.c | ||
| copyfuncs.c | ||
| equalfuncs.c | ||
| list.c | ||
| Makefile | ||
| makefuncs.c | ||
| nodeFuncs.c | ||
| nodes.c | ||
| outfuncs.c | ||
| params.c | ||
| print.c | ||
| read.c | ||
| readfuncs.c | ||
| README | ||
| tidbitmap.c | ||
| value.c | ||
*******************************************************************************
* *
* EXPLANATION OF THE NODE STRUCTURES *
* - Andrew Yu (11/94) *
* *
* Copyright (c) 1994, Regents of the University of California *
* *
* $PostgreSQL: pgsql/src/backend/nodes/README,v 1.2 2003/11/29 22:39:45 pgsql Exp $
* *
*******************************************************************************
INTRODUCTION
The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.
FILES IN THIS DIRECTORY
Node manipulation functions:
copyfuncs.c - copying a node
equalfuncs.c - comparing a node
outfuncs.c - convert a node to ascii representation
readfuncs.c - convert ascii representation back to a node
makefuncs.c - creator functions for primitive nodes
Node definitions:
nodes.h - define node tags (NodeTag)
pg_list.h - generic list
primnodes.h - primitive nodes
parsenodes.h - parse tree nodes
plannodes.h - plan tree nodes
relation.h - inner plan tree nodes
execnodes.h - executor nodes
memnodes.h - memory nodes
STEPS TO ADD A NODE
Suppose you wana define a node Foo:
1. add a tag (T_Foo) to the enum NodeTag in nodes.h (You may have to
recompile the whole tree after doing this.)
2. add the structure definition to the appropriate ???nodes.h file. If you
intend to inherit from, say a Plan node, put Plan as the first field of
you definition.
3. if you intend to use copyObject, equal, nodeToString or stringToNode,
add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
and readfuncs.c accordingly. (Except for frequently used nodes, don't
bother writing a creator function in makefuncs.c)
HISTORICAL NOTE
Prior to the current simple C structure definitions, the Node structures
uses a pseudo-inheritance system which automatically generates creator and
accessor functions. Since every node inherits from LispValue, the whole thing
is a mess. Here's a little anecdote:
LispValue definition -- class used to support lisp structures
in C. This is here because we did not want to totally rewrite
planner and executor code which depended on lisp structures when
we ported postgres V1 from lisp to C. -cim 4/23/90