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bits indicating which optional capabilities can actually be exercised at runtime. This will allow Sort and Material nodes, and perhaps later other nodes, to avoid unnecessary overhead in common cases. This commit just adds the infrastructure and arranges to pass the correct flag values down to plan nodes; none of the actual optimizations are here yet. I'm committing this separately in case anyone wants to measure the added overhead. (It should be negligible.) Simon Riggs and Tom Lane
224 lines
5.5 KiB
C
224 lines
5.5 KiB
C
/*-------------------------------------------------------------------------
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*
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* nodeBitmapAnd.c
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* routines to handle BitmapAnd nodes.
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*
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* Portions Copyright (c) 1996-2005, PostgreSQL Global Development Group
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* Portions Copyright (c) 1994, Regents of the University of California
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*
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*
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* IDENTIFICATION
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* $PostgreSQL: pgsql/src/backend/executor/nodeBitmapAnd.c,v 1.5 2006/02/28 04:10:27 tgl Exp $
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*
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*-------------------------------------------------------------------------
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*/
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/* INTERFACE ROUTINES
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* ExecInitBitmapAnd - initialize the BitmapAnd node
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* MultiExecBitmapAnd - retrieve the result bitmap from the node
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* ExecEndBitmapAnd - shut down the BitmapAnd node
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* ExecReScanBitmapAnd - rescan the BitmapAnd node
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*
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* NOTES
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* BitmapAnd nodes don't make use of their left and right
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* subtrees, rather they maintain a list of subplans,
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* much like Append nodes. The logic is much simpler than
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* Append, however, since we needn't cope with forward/backward
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* execution.
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*/
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#include "postgres.h"
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#include "executor/execdebug.h"
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#include "executor/instrument.h"
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#include "executor/nodeBitmapAnd.h"
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/* ----------------------------------------------------------------
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* ExecInitBitmapAnd
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*
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* Begin all of the subscans of the BitmapAnd node.
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* ----------------------------------------------------------------
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*/
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BitmapAndState *
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ExecInitBitmapAnd(BitmapAnd *node, EState *estate, int eflags)
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{
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BitmapAndState *bitmapandstate = makeNode(BitmapAndState);
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PlanState **bitmapplanstates;
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int nplans;
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int i;
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ListCell *l;
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Plan *initNode;
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/* check for unsupported flags */
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Assert(!(eflags & (EXEC_FLAG_BACKWARD | EXEC_FLAG_MARK)));
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CXT1_printf("ExecInitBitmapAnd: context is %d\n", CurrentMemoryContext);
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/*
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* Set up empty vector of subplan states
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*/
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nplans = list_length(node->bitmapplans);
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bitmapplanstates = (PlanState **) palloc0(nplans * sizeof(PlanState *));
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/*
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* create new BitmapAndState for our BitmapAnd node
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*/
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bitmapandstate->ps.plan = (Plan *) node;
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bitmapandstate->ps.state = estate;
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bitmapandstate->bitmapplans = bitmapplanstates;
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bitmapandstate->nplans = nplans;
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/*
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* Miscellaneous initialization
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*
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* BitmapAnd plans don't have expression contexts because they never call
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* ExecQual or ExecProject. They don't need any tuple slots either.
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*/
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#define BITMAPAND_NSLOTS 0
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/*
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* call ExecInitNode on each of the plans to be executed and save the
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* results into the array "bitmapplanstates".
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*/
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i = 0;
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foreach(l, node->bitmapplans)
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{
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initNode = (Plan *) lfirst(l);
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bitmapplanstates[i] = ExecInitNode(initNode, estate, eflags);
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i++;
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}
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return bitmapandstate;
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}
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int
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ExecCountSlotsBitmapAnd(BitmapAnd *node)
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{
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ListCell *plan;
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int nSlots = 0;
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foreach(plan, node->bitmapplans)
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nSlots += ExecCountSlotsNode((Plan *) lfirst(plan));
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return nSlots + BITMAPAND_NSLOTS;
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}
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/* ----------------------------------------------------------------
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* MultiExecBitmapAnd
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* ----------------------------------------------------------------
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*/
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Node *
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MultiExecBitmapAnd(BitmapAndState *node)
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{
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PlanState **bitmapplans;
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int nplans;
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int i;
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TIDBitmap *result = NULL;
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/* must provide our own instrumentation support */
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if (node->ps.instrument)
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InstrStartNode(node->ps.instrument);
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/*
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* get information from the node
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*/
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bitmapplans = node->bitmapplans;
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nplans = node->nplans;
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/*
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* Scan all the subplans and AND their result bitmaps
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*/
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for (i = 0; i < nplans; i++)
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{
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PlanState *subnode = bitmapplans[i];
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TIDBitmap *subresult;
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subresult = (TIDBitmap *) MultiExecProcNode(subnode);
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if (!subresult || !IsA(subresult, TIDBitmap))
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elog(ERROR, "unrecognized result from subplan");
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if (result == NULL)
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result = subresult; /* first subplan */
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else
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{
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tbm_intersect(result, subresult);
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tbm_free(subresult);
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}
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/*
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* If at any stage we have a completely empty bitmap, we can fall out
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* without evaluating the remaining subplans, since ANDing them can no
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* longer change the result. (Note: the fact that indxpath.c orders
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* the subplans by selectivity should make this case more likely to
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* occur.)
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*/
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if (tbm_is_empty(result))
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break;
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}
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if (result == NULL)
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elog(ERROR, "BitmapAnd doesn't support zero inputs");
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/* must provide our own instrumentation support */
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if (node->ps.instrument)
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InstrStopNodeMulti(node->ps.instrument, 0 /* XXX */ );
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return (Node *) result;
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}
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/* ----------------------------------------------------------------
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* ExecEndBitmapAnd
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*
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* Shuts down the subscans of the BitmapAnd node.
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*
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* Returns nothing of interest.
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* ----------------------------------------------------------------
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*/
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void
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ExecEndBitmapAnd(BitmapAndState *node)
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{
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PlanState **bitmapplans;
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int nplans;
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int i;
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/*
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* get information from the node
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*/
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bitmapplans = node->bitmapplans;
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nplans = node->nplans;
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/*
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* shut down each of the subscans (that we've initialized)
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*/
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for (i = 0; i < nplans; i++)
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{
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if (bitmapplans[i])
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ExecEndNode(bitmapplans[i]);
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}
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}
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void
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ExecReScanBitmapAnd(BitmapAndState *node, ExprContext *exprCtxt)
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{
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int i;
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for (i = 0; i < node->nplans; i++)
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{
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PlanState *subnode = node->bitmapplans[i];
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/*
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* ExecReScan doesn't know about my subplans, so I have to do
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* changed-parameter signaling myself.
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*/
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if (node->ps.chgParam != NULL)
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UpdateChangedParamSet(subnode, node->ps.chgParam);
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/*
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* Always rescan the inputs immediately, to ensure we can pass down
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* any outer tuple that might be used in index quals.
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*/
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ExecReScan(subnode, exprCtxt);
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}
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}
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