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This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
(cherry picked from commit 58bd26b6cf)
1.7 KiB
1.7 KiB
Setting the STD_CDEFINES environment variable before running configure
can be used to enable certain compile-time options that are not explicitly
defined in configure.
Some of these settings are:
| Setting | Description |
|---|---|
-DISC_MEM_DEFAULTFILL=1 |
Overwrite memory with tag values when allocating or freeing it; this impairs performance but makes debugging of memory problems easier. |
-DISC_MEM_TRACKLINES=0 |
Don't track memory allocations by file and line number; this improves performance but makes debugging more difficult. |
-DISC_FACILITY=LOG_LOCAL0 |
Change the default syslog facility for named |
-DNS_CLIENT_DROPPORT=0 |
Disable dropping queries from particular well-known ports: |
-DCHECK_SIBLING=0 |
Don't check sibling glue in named-checkzone |
-DCHECK_LOCAL=0 |
Don't check out-of-zone addresses in named-checkzone |
-DNS_RUN_PID_DIR=0 |
Create default PID files in ${localstatedir}/run rather than ${localstatedir}/run/named/ |
-DISC_BUFFER_USEINLINE=0 |
Disable the use of inline functions to implement the isc_buffer API: this reduces performance but may be useful when debugging |
-DISC_HEAP_CHECK |
Test heap consistency after every heap operation; used when debugging |