Mod to display current/max number of players in a game (Frank Kannemann)

git-svn-id: https://nagiosplug.svn.sourceforge.net/svnroot/nagiosplug/nagiosplug/trunk@70 f882894a-f735-0410-b71e-b25c423dba1c
This commit is contained in:
Ethan Galstad 2002-08-13 03:18:16 +00:00
parent 827e17f454
commit e5822d19fc

View file

@ -81,6 +81,8 @@ char server_ip[MAX_HOST_ADDRESS_LENGTH];
char game_type[MAX_INPUT_BUFFER];
char port[MAX_INPUT_BUFFER];
int qstat_game_players_max = 4;
int qstat_game_players = 5;
int qstat_game_field = 2;
int qstat_map_field = 3;
int qstat_ping_field = 5;
@ -199,8 +201,12 @@ main (int argc, char **argv)
result = STATE_CRITICAL;
}
else {
printf ("OK: %s (%s), Ping: %s ms\n", ret[qstat_game_field],
ret[qstat_map_field], ret[qstat_ping_field]);
printf ("OK: %s/%s %s (%s), Ping: %s ms\n",
ret[qstat_game_players_max],
ret[qstat_game_players],
ret[qstat_game_field],
ret[qstat_map_field],
ret[qstat_ping_field]);
}
/* close the pipe */